Practicing Immersive Design-Part 8
Chapter 9 focuses on how AR and MR applications need to account for changes in light around the user. Since they can be used in a variety of indoor and outdoor settings, the program needs a way to avoid … Continued
Chapter 9 focuses on how AR and MR applications need to account for changes in light around the user. Since they can be used in a variety of indoor and outdoor settings, the program needs a way to avoid … Continued
Happy New Year! I hope everyone is having a great 2024 so far. Chapter 8 of “Designing Immersive 3D Experiences” focuses on incorporating “human factors;” knowledge of how people perceive, solve problems, and process information, into XR design. Graphic … Continued
Chapter 7 of “Designing Immersive 3D Experiences” focuses on”The UI of XR,” and the importance of making XR interactions understandable and easy to use. Virtual objects can use “microinteractions,” like a buzz, turn arrow, or moving volume control, to … Continued
The exercise for Chapter 6 involves one of my favorite activities: playing a new video game! The goal is to examine how the game’s tutorial and early stages work, and then see how accessible the game might be for … Continued
Chapter 5 of “Designing Immersive 3D Experiences” focuses on prototyping your XR designs in the real world before you commit to any one method. As I’ve learned in my college design classes, prototyping allows you to quickly try out … Continued
Today’s chapter of “Designing Immersive 3D Experiences” focuses on Ideation, and emphasizes that the start point of any MR design project is to identify what the product is, why you are creating it, and what problem it will solve … Continued
Chapter 3 of “Designing Immersive 3D Experiences” focuses on how to create 3D models and scenes, like assembling objects in a school diorama project. You can use basic “primitive” shapes like cubes or pyramids, or have a spline, a … Continued
While browsing my local library, I found a book titled “Designing Immersive 3D Experiences” by Renee Stevens gracing the New Books section. I immediately checked it out, as VR, Projection Mapping, and similar technologies have always fascinated me, both … Continued
Next week I will start an exciting new job as an Audio Visual Technician at Encore Global. I am thrilled to have this opportunity to advance my multimedia skills while helping my new team produce amazing events for our … Continued
While perusing job listings on Museum Savvy, I was introduced to a website called FutureLearn, which offered degrees, microcredentials, and individual courses in fields ranging from computer science to literature. Intrigued, I signed up for a yearly subscription, hoping … Continued