Practicing Immersive Design-Part 7

posted in: Design Practice | 0

  Happy New Year! I hope everyone is having a great 2024 so far. Chapter 8 of “Designing Immersive 3D Experiences” focuses on incorporating “human factors;” knowledge of how people perceive, solve problems, and process information, into XR design. Graphic … Continued

Practicing Immersive Design-Part 6

posted in: Design Practice | 0

  Chapter 7 of “Designing Immersive 3D Experiences” focuses on”The UI of XR,” and the importance of making XR interactions understandable and easy to use. Virtual objects can use “microinteractions,” like a buzz, turn arrow, or moving volume control, to … Continued

Practicing Immersive Design-Part 1

posted in: Design Practice | 0

  While browsing my local library, I found a book titled “Designing Immersive 3D Experiences” by Renee Stevens gracing the New Books section. I immediately checked it out, as VR, Projection Mapping, and similar technologies have always fascinated me, both … Continued

FutureLearn Review

  While perusing job listings on Museum Savvy, I was introduced to a website called FutureLearn, which offered degrees, microcredentials, and individual courses in fields ranging from computer science to literature. Intrigued, I signed up for a yearly subscription, hoping … Continued

AAM 2022 Takeaways

posted in: Conferences | 0

  I attended the conference for the first time this year as it was in my hometown of Boston, and I was eager (desperate?) to gain contacts in the museum industry. At the time I was coming to the end … Continued