My Goals for 2025

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  Happy New Year! I hope you all had restful and fun holidays. I’m not usually in the habit of making New Year’s Resolutions, but this year my goal is to create a motion design and animation demo reel. To … Continued

Practicing Immersive Design-Part 9

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Today’s blog post took longer than I expected to finish, and involved a bit of technical finagling. Chapter 10 focuses on using type and typography in XR, and highlights using contrasting colors, legible fonts, and responsive coding to ensure text … Continued

Practicing Immersive Design-Part 7

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  Happy New Year! I hope everyone is having a great 2024 so far. Chapter 8 of “Designing Immersive 3D Experiences” focuses on incorporating “human factors;” knowledge of how people perceive, solve problems, and process information, into XR design. Graphic … Continued

Practicing Immersive Design-Part 6

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  Chapter 7 of “Designing Immersive 3D Experiences” focuses on”The UI of XR,” and the importance of making XR interactions understandable and easy to use. Virtual objects can use “microinteractions,” like a buzz, turn arrow, or moving volume control, to … Continued